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Monster Train

Monster Train

Hell has frozen over. Only you can protect the final burning pyre from the forces of heaven and restore the inferno. Monster Train brings a new strategic layer to roguelike deckbuilding, with three vertical playing fields to defend. Includes the released updates Wild Mutations and Friends & Foes! Visit powerful locations To take back hell, you’ll need to power up. Choose your route carefully, different locations yield different benefits; upgrade your champion, recruit powerful units, upgrade cards, gain passive bonuses or duplicate any card in your deck. Strategize to fit your playstyle With five clans to choose from, each has its own unique and surprising gameplay. Pick your primary and supporting clan to gain access to all cards from both. During your run you will be able to improve cards by mixing and matching upgrades to open up new roads to victory. Challenge your friends, build your own crazy run to defeat or join in the frantic multiplayer mode Hellrush.

Dec 17, 2020
Xbox
53
Achievements
0
Players
0%
Avg Completion
0
Full Clears
Connect to Track

Achievements (49)

Early Survivor
Defeat the first boss.
72.8% • Common
S-imp-le!
Play an Imp card.
57.2% • Common
You Died!
Lose a run.
53.5% • Common
Upgraded Champion
Upgrade your Champion twice.
52.0% • Common
Level Up!
Level up any clan.
47.2% • Common
Hell’s Finest
Have a monster deal at least 60 damage in one hit.
45.3% • Common
Angel Hunter
Defeat Fel.
37.1% • Common
Into the Deep Sea
Unlock The Stygian Guard.
36.1% • Common
Seraph the Defeated
Defeat Seraph.
34.6% • Common
All Brain, No Brawn
Have a spell deal at least 120 damage in one hit.
31.7% • Common
The Breaker of Horns
Reach Level 5 on The Hellhorned.
26.2% • Common
Diabolical Automation
Unlock The Umbra.
23.7% • Common
A Semblance of Sentience
Reach Level 5 on The Awoken.
23.4% • Common
Guardian of the Styx
Reach Level 5 on The Stygian Guard.
16.6% • Common
Guided by Candles
Unlock The Melting Remnant.
16.2% • Common
A Wisp Reanimated
Reach Level 5 on The Umbra.
15.6% • Common
Is That a Challenge?
Start a Daily Challenge.
12.2% • Common
Hellhorned Dominance
Reach Level 10 on The Hellhorned.
10.7% • Common
A Vicarious Remnant
Reach Level 5 on The Melting Remnant.
10.3% • Common
Fully Awakened
Reach Level 10 on The Awoken.
9.5% • Rare
The Long Journey Begins
Win a run at Covenant 5.
7.4% • Rare
Penultimate
Reach Level 10 on The Umbra.
7.2% • Rare
Stygian Defender
Reach Level 10 on The Stygian Guard.
6.4% • Rare
Sans Seraph
Defeat Seraph before his combat phase.
6.2% • Rare
An Endless Flicker
Reach Level 10 on The Melting Remnant.
5.9% • Rare
Igniter of Pyre, Savior of Hell
Achieve max level on all clans.
4.8% • Very Rare
Creators of Hell
View the credits.
4.6% • Very Rare
Ta-ta Talos
Defeat Talos before her combat phase.
4.2% • Very Rare
Li-Fel-less
Defeat Fel before her combat phase.
4.0% • Very Rare
The Devil is in the Details
Win a run at Covenant 10.
3.9% • Very Rare
Dead-alus
Defeat Daedalus before his combat phase.
3.7% • Very Rare
Trainee of the Pyre
Score at least 30,000 points in a Daily Challenge.
3.6% • Very Rare
Archpocalypse
Defeat Archus before his combat phase.
3.5% • Very Rare
A Cramped Train
Win a run with at least 40 cards at the end of the run.
3.2% • Very Rare
My Game, My Rules
Create a Custom Challenge.
2.8% • Very Rare
Hell Hath No Fury
Win a run at Covenant 15.
2.5% • Very Rare
20/20 Vision
Win a run with googly eyes enabled.
2.1% • Very Rare
Apprentice of the Pyre
Score at least 40,000 points in a Daily Challenge.
1.7% • Very Rare
We Were Born of Monsters
Win a run at Covenant 25.
1.5% • Very Rare
On Your Own
Win a run without a Champion.
1.2% • Very Rare
The Melting Remnant
Win a run with all covenants enabled on The Melting Remnant.
1.0% • Very Rare
The Umbra
Win a run with all covenants enabled on The Umbra.
0.9% • Ultra Rare
The Hellhorned
Win a run with all covenants enabled on The Hellhorned.
0.9% • Ultra Rare
The Awoken
Win a run with all covenants enabled on The Awoken.
0.9% • Ultra Rare
The Ragtag Bunch
Win a run with 10 or fewer cards at the end of the run.
0.8% • Ultra Rare
Only Determination
Win a run without collecting any artifacts.
0.8% • Ultra Rare
The Stygian Guard
Win a run with all covenants enabled on The Stygian Guard.
0.8% • Ultra Rare
Master of the Pyre
Score at least 50,000 points in a Daily Challenge.
0.6% • Ultra Rare
How to Deckbuilder
Win a run with 0 cards at the end of the run.
0.5% • Ultra Rare